Setsu

"Why does this world keep looping? And how can we put a stop to it? We need to search for these answers..."

A non-binary-identifying soldier in the galactic military who leads the efforts to eradicate the Gnosia invaders onboard the ship. Kindly helps the main character, who starts out confused, with no idea what’s going on.

Setsu is the first character that the MC meets upon waking up on board the ship. Brave, serious, and logic-leaning, they play an integral role in the story of Gnosia, leading the discussions throughout each loop.

Their stats are very well rounded, with high Charisma, Charm, and Logic. However, their low Stealth means they are easily targeted.

Appearance
WIP

Personality
WIP

Playstyle
Max Abilities:
 * Charisma 35
 * Intuition 28.5
 * Logic 38.5
 * Charm 36.5
 * Performance 31
 * Stealth 17.5

Setsu overall has balanced stats, skewed mostly toward those that help them hold influence over the debates. The combination of high Charisma and Logic means that it's very easy for them to get people to see their point of view and their high Charm means people tend to trust them. Setsu will frequently lead debates and speaks up often, making them a central figure during discussion. Assuming you don't do so yourself, they tend to begin any given Loop by urging the various roles to come forward.

Setsu's performance is about average, making them decent enough at lying. On the flip side their ability to detect lies is fairly poor, but intelligent play thanks to expertise helps them figure out untrustworthy figures anyway. Their glaring weakness is Stealth: alongside Raqio and Comet, Setsu has the lowest Stealth stat in the game, making it very likely for them to get eliminated by the Gnosia overnight. Additionally their low Stealth combined by their propensity to speak up means that they draw quite a bit of attention to themself and may end up accruing Hate as a result.

Due to being the player's partner in time, Setsu tends to be biased toward the player and usually won't target them unless they've become suspicious. Don't assume you can rely on them, though: Setsu also happens to be pragmatic and is motivated to win loops, so if becomes advantageous to target you they won't hesitate to do so. Likewise, you shouldn't hold back against them: their well-rounded abilities and later access to Retaliate mean that if you aren't on their side they're a notable threat.

Friend or foe, when you're still collecting Notes their survival is frequently a requirement to unlock events. Playing as Guardian Angel can help mitigate their tendency to lose and using Don't Vote can help keep them out of cold sleep after they've become the center of attention.

Story
WIP

Trivia

 * Setsu's name originates from the biblical Seth, who led people to gnosis per classic Gnosticism.
 * Setsu is associated with the Western zodiac sign Taurus.
 * Setsu is the only character guaranteed to be present in every loop.
 * Because of this, the minimum number of loops Setsu goes through is at least as many as the player + 1 (counting the True Ending loop).
 * Per the CG that displays when Setsu unlocks the expanded Crew Data functions at the beginning of Loop 11, however, they have completed 159 loops by that time. Counting Loop 11 itself, this means the absolute minimum number of loops Setsu goes through before being freed is 161 regardless of how early the player completed the game.
 * Based on the event that grants Retaliate, Setsu may be asexual (though not necessarily aromantic).