Kukrushka

"(Kukrushka smiles. In her hands, she carries a garland of flowers she made herself. Come closer, she gestures. She wants to place the garland atop your head.)"

A beautiful blonde young girl. She never speaks, but employs expressive and rich gestures and body language to communicate flawlessly. As for where she is originally from, etc., nothing about her is known.

Appearance
WIP

Personality
WIP

Playstyle
Max Abilities:
 * Charisma 14
 * Intuition 35.5
 * Logic 3.5
 * Charm 49.5
 * Performance 45
 * Stealth 40.5

Kukrushka is essentially a more minmaxed SQ, swapping out some Charisma and Logic for more Intuition and maxed Charm. Her stats make her incredibly difficult to put into cold sleep, especially early on in a loop when there's little evidence against her. Making matters worse is that her high Performance means that when she's Gnosia you can't rely on the more intuitive characters spotting her lies, and her Charm and Stealth levels combined with said Performance mean that she can tear down anyone's Amicability with ease.

Kukrushka plays purely based on emotion, and she's very good at it. The moment you're mean to her you're her enemy and it'll take nothing short of a miracle to get her to trust you again. If you earn her trust, however, even when it's become apparent that you're likely Gnosia she'll stick by your side. This makes her great to butter up when you're Gnosia, as having her in your corner is an absolute boon. However, be mindful of her Intuition; if she catches you lying then she won't trust you enough to begin with.

It's not just Kukrushka's stats that make her difficult to handle. Kukrushka has access to skills like Exaggerate and Regret right off the bat, the latter in particular making it a bad idea to attack her directly. She's great at garnering pity and can use her high Charm to grab a collaborator without much trouble. She also likes to use Seek Help when she's in trouble, though by the time she resorts to it it doesn't always work out.

On that note, Kukrushka is hardly insurmountable. Her complete lack of Charisma and Logic means that her attacks don't have as much weight as one might think and do little damage to one's Trust. She's reliant on making allies, and if she fails to do so and gain trust it can be almost sad to watch as her uses of Seek Help in later days go unanswered. Though her Performance and Stealth are high, she speaks up frequently enough that she can still fall under suspicion. If characters with high Logic and ideally Charisma as well go after her, everyone's Trust in her will plummet and render her vulnerable to cold sleep.

If you're human, it's a good idea to get on her good side regardless of your suspicions; if she's human then you have an ally, and if you're Gnosia she might spare you and try to use you which is at least better than getting eliminated. If you're Gnosia and she's human, be careful to never attack her directly and instead opt to eliminate her overnight. If both of you are Gnosia, get in good with whatever group of allies she inevitably forms around her and use them to roll over everyone else. Whatever the case, your strategy is clear: stay on her good side.

Story
WIP

Trivia

 * Kukrushka's name is a combination of кукла, Russian for doll, and the character Cheburashka.
 * Kukrushka is associated with the Western zodiac sign Aries. She shares this trait with SQ, hinting at their mutual connection to Manan.
 * Kukrushka's eyes at the end of her introductory cutscene indicate whether she's human or Gnosia in that loop. If her eyes are open, she's human. If they're closed, she's Gnosia.